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Learning C++: A brainfuck Interpreter


>+++++++++[<++++++++>-]<.>+++++++[<++++>-]<+.+++++++..+++.>>>
++++++++[<++++>-]<.>>>++++++++++[<+++++++++>-]<---.<<<<.+++.------.--------.>>+.

Hello, World!

As I try to steer my career away from generic application building and into scientific computing, I find myself wanting to learn C++. This is an odd admission for a Rubyist, as I usually see movement in the opposite direction, with tired C programmers washing up on the sweet shores of Ruby, sighing, with relief, that it just feels so right.

However, with myself it’s another story. I’ve spent almost my entire career writing in only scripting languages. I’ve had a touch of Java, but nothing to brag about. I first found myself writing some C++ by way of Objective C++ while I worked on [SUPER SECRET PROJECT] during Big Nerd Ranch’s Clash of the Coders 2013. It didn’t take me long to figure out how to be effective with the language, but I’m sure I abused all kinds of things.

With less than a tenuous grasp on pointers and references, the mysteries of debugging the effects of uninitialized variables, the weird constructor syntax, and being amazed that I could do things like iterate over a few million pixels in a matrix, we finally banged out a working project and grabbed third place.

So, in an effort to go back and learn the things I just smashed through previously, I’ve started working on a few little C++ projects. One that I thought would be appropriate for learning how to use pointers is a brainfuck interpreter. If you aren’t in the know, brainfuck is a tiny language with only eight instructions:

  • > Move the pointer to the right
  • < Move the pointer to the left
  • + Increment the memory cell under the pointer
  • - Decrement the memory cell under the pointer
  • . Output the character signified by the cell at the pointer
  • , Input a character and store it in the cell at the pointer
  • [ Jump past the matching ] if the cell under the pointer is 0
  • ] Jump back to the matching [ if the cell under the pointer is nonzero

This yields very cryptic programs, like the “Hello, World!” at the top of this post.

First, just make it work

My approach to implementing the interpreter was to first write it as it made sense to my scripting-brain: the memory would be an array of chars, the pointer would just be an int to index into that array and, the program and current execution index would have similar mechanics.

That resulted in code that looked like this:

void pincr() {
  ++d;
}

void pdecr() {
  --d;
}

void bincr() {
  ++data[d];
}

void bdecr() {
  --data[d];
}

void puts() {
  std::cout << data[d];
}

void gets() {
  std::cin >> data[d];
}

My solution for the [] loop instructions were very rudimentary at first, capable of handling “Hello, World!”, but not anything with nested loops. This is because I just naïvely skipped back and forth to the next bracket for each instruction.

I finally worked out a decent solution that skips to the matching bracket:

void bropen() {
  int bal = 1;
  if (data[d] == '\0') {
    do {
      p++;
      if      (program[p] == '[') bal++;
      else if (program[p] == ']') bal--;
    } while ( bal != 0 );
  }
}

void brclose() {
  int bal = 0;
  do {
    if      (program[p] == '[') bal++;
    else if (program[p] == ']') bal--;
    p--;
  } while ( bal != 0 );
}

At this point, it was time to replace my data and program int indices.

Pointers away!

The trickiest part for me wasn’t handling the instructions, but setting up the pointers to begin with. From reading Learning C++ Pointers for REAL Dummies, I knew that if I had a pointer p, that *p meant “the value of the thing p is pointing at.”

An array is just a const pointer to the first cell in the array, so if I declare a pointer d (for data), and point it at the first cell of data

char data[30000];
char *d;
d = data;

Follow the same pattern for program and its pointer, p, and all that’s left to do is update the implementation of the instructions. Instead of incrementing the int indices, I just need to increment the corresponding pointers, and instead of accessing the arrays using the indices, I just need to access the value that the pointers point to.

#include <iostream>

using namespace std;

class Brainfuck {
  public:
    char data[30000];
    char *d;
    const char *p;

    Brainfuck(const char prog[]) {
      d = data;
      p = prog;
    }

    void pincr() {
      d++;
    }

    void pdecr() {
      d--;
    }

    void bincr() {
      (*d)++;
    }

    void bdecr() {
      (*d)--;
    }

    void puts() {
      std::cout << *d;
    }

    void gets() {
      std::cin >> *d;
    }

    void bropen() {
      int bal = 1;
      if (*d == '\0') {
        do {
          p++;
          if      (*p == '[') bal++;
          else if (*p == ']') bal--;
        } while ( bal != 0 );
      }
    }

    void brclose() {
      int bal = 0;
      do {
        if      (*p == '[') bal++;
        else if (*p == ']') bal--;
        p--;
      } while ( bal != 0 );
    }

    void evaluate() {
      while (*p) {
        switch (*p) {
          case '>':
            pincr();
            break;
          case '<':
            pdecr();
            break;
          case '+':
            bincr();
            break;
          case '-':
            bdecr();
            break;
          case '.':
            puts();
            break;
          case ',':
            gets();
            break;
          case '[':
            bropen();
            break;
          case ']':
            brclose();
            break;
        }
        p++;
      }
    }
};

And there we have it. A working brainfuck interpreter, capable of executing 99 Bottles of Beer in about 0.03 seconds. I’m still not happy with the loop implementation. I know I shouldn’t have to incrementally rewind to the opening bracket for each iteration, and next I’m going to work on achieving it using the std::stack.

You can check out the finished code here.